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The Fourth Wall-Shattering Genius Of Metal Gear Solid’s Psycho Mantis Battle

  • PRG

Nobody designs boss battles quite like Hideo Kojima. I know that hundreds of artists, coders, engineers, and other talented developers actually build his games, but it’s no coincidence that almost every game the industry veteran has directed—especially the original Metal Gear Solid—features some of the best boss fights in the history of the medium. Picking a favourite from his PlayStation-defining stealth game is difficult. Sniper Wolf, Gray Fox, Revolver Ocelot, Vulcan Raven—all brilliant, clever, and memorable in their own ways. But it’s the incredible fourth wall-shattering battle with levitating oddball Psycho Mantis that has stuck in my mind the most over the years.

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