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How Neon White And Celeste Make Boss Fights Feel Like Part Of The Game

  • PRG

In Neon White, a boss fight is just another level. And for a boss agnostic player like me, that’s a great thing. I’m on the record as being a big fan of FromSoftware’s games. Elden Ring is my favorite game of 2022 and Bloodborne is one of my favorite games of all time. But, the boss fights in FromSoftware’s games — bombastic as they are — have never really been part of the appeal for me. I love the satisfying exploration, the bleakly beautiful atmosphere, and the tough enemies that push you to learn the ins and outs of each level’s labyrinthine design. But, when I find myself passing through a fog gate, I can’t help but lose a bit of interest.

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