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There’s one clever feature in HBO’s The Last of Us that I wish was in the games

  • PRG

The devil’s in the details, so goes the age-old adage. This was always going to be one of HBO’s biggest hurdles when adapting The Last of Us for television. Because it’s one thing acquiring top writers, the perfect cast, and the budget to produce the most cutting-edge CGI effects and real-world set dressing, but another thing entirely taking cherished source material, transporting it across mediums that aren’t always compatible, and attempting to appeal to a mass audience. On a micro level, the fact that I’ve now got my non-gamer, zombie show-averse mother texting me as soon as the credits roll every week suggests that transition has been a successful one. 

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