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The evolution of Wipeout from the devs behind the futuristic racer series

  • PRG

Even among a strong line-up of European PlayStation launch titles, Wipeout stood out from the crowd. The Psygnosis game’s techno soundtrack, futuristic polygon visuals and breakneck speed were such a novel combination that it seemed like an immaculate conception. This was far from the case, however, as its designer Nick Burcombe had borrowed the game’s mechanics from a SNES racer, and its concept artist Jim Bowers’ gravity-defying ships had made their debut on the silver screen, as former Psygnosis creative Nicky Place points out. 

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