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Redfall review: “Feels rushed, unfinished, and unsatisfying”

  • PRG

Redfall is not the game I expected it to be. What I hoped for was a multiplayer game injected with Arkane’s single-player prowess, with a touch of viscera, a hint of blood, and lots and lots of teeth. After all, this is the studio that brought us the dark and brilliant Dishonored series, the sci-fi intellect of Prey, and the detective thriller of Deathloop. I wanted this to be Arkane’s take on vampires, and while they are cool blood-suckers, it’s a disappointment, and there’s not much here that would make you think the same Arkane is involved.

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