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How does a Roguelike work across an infinite open world? The answer is in Hyper Light Breaker, cover star of Edge 384

  • PRG

In the new edition of Edge, on sale now (opens in new tab), we meet with Alx Preston of Heart Machine to discover how the studio has left behind the shimmering pixel art of Hyper Light Drifter to embrace a fully 3D game universe for the next game in the series. In our 14-page cover story we explore how Drifter’s combination of melee combat and gunplay works from this new perspective, what it has in common with games such as Breath Of The Wild and Nier: Automata, how it incorporates co-op play, and why it will launch as an Early Access project later this year. 

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