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Hands-on with the Witcher 3 next-gen update: Ray-tracing and new features improve an already incredible game

  • PRG

During my time with the Witcher 3 next gen update, I stand at the peak of a hill that lies just to the side of Kaer Trolde in Skellige. The water below shimmers and reflects the light of the sun, which beams down against a pink-hued sky. The vista before me looks glorious thanks to environmental improvements and the new Ray Tracing mode running on PS5, which prioritizes graphic fidelity with global illumination for more realistic lighting and higher quality reflections at 30 FPS (Performance mode allows 60FPS, more on that later). As I pan the camera around, I see snowy mountains frame the landscape behind Geralt and his trusty steed, Roach. And at this moment, I can’t help but think this view is exactly what the newly introduced photo mode was made for. 

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