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Hands on with the Dead Space Remake shows it channels the original’s terror beautifully

  • PRG

There is a cacophonous, neverending jump scare at the heart of Dead Space in the few hours I’ve played so far. The spaceship you’re on is a broken metal haunted house, constantly jangling your nerves with sparking, shorting electrics and unspecified clangings in the dark. It’s a relentless sensory assault, where being attacked by alien corpse monster Necropmorphs actually ends up being a relief because at least then you can stop worrying what the noises might be.

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