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Hands on: Witchfire review: “Enters Early Access with a bright future ahead of it”

  • PRG

Here I stand. Surrounded by evil forces in a strange, disorienting world. I’m looking at a map, deciding where to go next. Where to die next, in a war against the witches that’s only just beginning. Six years on from its reveal, Witchfire has entered Early Access and is every bit the unforgiving descent into bullet-shooter hell as developer The Astronauts promised. Produced by the small 12-person team behind The Vanishing of Ethan Carter, who had a hand in Bulletstorm and Painkiller, this roguelite first-person shooter is a strange, confident confluence of ideas with a couple of jagged edges. 

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