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Everything Everywhere, all at once: how Leslie Benzies and a team of former Rockstars are building an all-encompassing multiverse in Edge 383’s cover game

  • PRG

When an industry veteran such as Leslie Benzies, who has spent 20 years at the cutting edge of game development, says his latest project is “the most ambitious I’ve ever worked on”, you sit up and take notice. The former Rockstar alumnus, producer on every Grand Theft Auto game since the series’ transformative third numbered entry – not to mention LA Noire, Manhunt and Red Dead Redemption – isn’t a man to shy away from bold proclamations, of course. But the dazzling Everywhere, the first game from Benzies’ Build A Rocket Boy, backs up his assertion. 

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