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Destiny 2: Lightfall’s Strand subclasses promise a “higher skill ceiling” for APM fiends

  • PRG

I’ve been on board with the Strand subclasses coming in Destiny 2: Lightfall from the moment Bungie confirmed they have a grappling hook. I’m a simple gamer: if there’s a grappling hook, I am grappling. At the same time, I’ve also been unsure of how much I’ll actually use Strand in the game’s hardest content. Flying around like space Spider-Man sounds fun, but Destiny 2’s Master and Grandmaster content has taught me that getting close to enemies and staying out of cover (key elements of Strand’s mobile and aggressive play style) is a reliable way to die. 

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