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Company of Heroes 3: How Relic embraced a “player council” to refine its long-awaited RTS

  • PRG

Company of Heroes 3 has a time machine. Figuratively, of course, given the fact it’s an RTS set in the Mediterranean during WW2. But after playing 45 minutes of its single-player campaign, I was transported back to my formative years in front of my dad’s Windows 95-powered PC. Like many folks who grew up playing video games in the 1990s, I discovered war-torn real-time strategy through one of the best strategy games of all-time Westwood Studios’ Command & Conquer in 1995, and had my interest in the subgenre solidified by that game’s ultra-cool sequel, Red Alert, the following year. 

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