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Atlas Fallen review: “A very ordinary execution of very ordinary ideas”

  • PRG

The signature move in Deck 13’s action adventure is the sand slide. Endowed with the power of a mysterious otherworldly being, your avatar can skate along reams of desert as if riding an invisible snowboard, cresting dunes and banking into turns apparently by making the sand particles move beneath their feet. As a form of cruising around an open world, it has instant appeal. You slide for the fun of it, just because it’s smooth and flashy. At least that is until you start to wonder: why doesn’t Atlas Fallen make more of this?

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