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Guerrilla Games Discusses The Creation Of Horizon’s Machine Strike

  • PRG

Making any open world feel alive and real is a Herculean task for developers. Besides creating the physical space itself, it needs to be full of creatures, foliage, and people, all of which made to look like they’re going about their everyday tasks. In the case of foliage that’s a pretty easy problem to solve, but for people that can get complicated fast.

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