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God of War Ragnarok Accessibility Options Have 60 New Ways To Adjust Gameplay

  • PRG

Today is Global Accessibility Awareness Day, and to celebrate the occasion, PlayStation’s Santa Monica Studio has emerged from its development of God of War Ragnarök to discuss what they’re doing to make John Kratos more accessible to players. According to lead UX designer Mila Pavlin, God of War Ragnarök will have over 60 gameplay adjustment options to suit any player’s needs.

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