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The Only Thing RoboCop: Rogue City Needs Is Good Politics

  • PRG

I’ve seen a lot of hesitant comments about Nacon’s just-announced RoboCop: Rogue City. Some people are worried that the first-person combat won’t accurately represent the robotic motion RoboCop is known for. I’ve also seen concerns that RoboCop’s Auto-9 pistol doesn’t have film-accurate sound effects. While these worries sound fairly trivial, they both reflect a fear that Nacon’s game won’t accurately depict RoboCop. Rather than worry about the sound of his gun or the way he pivots his torso when he moves, we should be asking about RoboCop’s politics. Frankly, if Nacon isn’t prepared to tackle corporate privatization and the militarization of the police in America, then it has no business making a RoboCop game.

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