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Endless Dungeon review: “An entertaining and finely-tuned roguelike”

  • PRG

Most of the time, we don’t think twice about opening doors in games. They’re usually markers of progress, unveiling more of the world, or ushering you towards a stash of treasure. Some unlock as rewards for solving puzzles, while others can only be opened from the other side, providing great relief when you finally circle around and bridge back to where you started.

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