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Tears of the Kingdom: How to Unlock Every Main Ability

  • PRG

In the old days of Zelda, “abilities” were tied to items players usually found in dungeons throughout the game. The Hookshot let Link grapple far-off targets, the Roc’s Cape let Link jump, and so on. Not only did these items let players solve puzzles in their respective dungeons but they opened up new avenues in old locations. Now, abilities are divided into several categories, and when players get to use them depends on their category.

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