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Is PSVR 2 the game-changer the VR industry needs? In Edge 380, we ask the developers who will determine its fortunes

  • PRG

It’s been a little over six years since Sony introduced PSVR, and during that time the VR landscape has changed significantly. Valve released Index, and created arguably the medium’s one true killer app in Half-Life: Alyx. Oculus, meanwhile, became Meta – whose Quest 2 is now the market-leading headset, available at an attractive and accessible price point. Now it’s time for Sony’s sophomore effort, which falls somewhere between the two. But at an RRP of £520 (more than the PS5 hardware itself), can it make a similar splash to its predecessor? In the new issue of Edge, on sale today, we talk to the developers whose software will help decide its fate. 

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